QUEEN of MASSACRE

"Queen of Massacre:79" Enemy Face & Expression Variations3


This post is a free part of what was posted on the Japanese creator support site “Ci-en”. If you want to see the latest production progress on the paid part, visit Ci-en.

Progress Report

 Following the last and the time before last updates, I am continuing to create different facial variations and expressions for the enemy characters. In fact, I finished the facial variations in the last update and am now solely focusing on creating expression variations, so the work remains pretty much the same. While creating expression variations, I also occasionally modify the facial designs that were previously made.

 These are very subtle changes, but they seem to significantly alter the overall impression.

Deliverables

 With the work done up to this update, I have completed the expression variations for enemy characters 15-17. In this free article, I will show some of them with production process animations.

E16

E17

Changes

 From the current deliverables, you may notice some changes in the rendering of pained expressions. Here is how they looked before.

 And this is how they look now.

 When a character grimaces in pain, the position of the nose now rises. Previously, the position of the nose did not change at all, only its shape changed slightly. If you look back at the production process GIF images above, you can see that I went to the trouble of cutting out the area around the nose and moving it upward.  This change was prompted by my realization that when a person grimaces, the tip of the nose tends to move upward (try grimacing in front of a mirror to see for yourself). However, upon closer observation, it seems that it is mainly the alae (the sides of the nose) that rise, altering the shape of the entire nose. In other words, the current adjustment to the nose is “overdone.” From a production standpoint, I won’t be revising the completed work, but I plan to make it more realistic in future creations.


 In the paid section of Ci-en, you can see the latest work-in-progress images.

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