QUEEN of MASSACRE

"Queen of Massacre" 74


This post is a free part of what was posted on the Japanese creator support site “Ci-en”. If you want to see the latest production progress on the paid part, visit Ci-en.

Latest Activities

Resumption of Production on QUEEN of MASSACRE

 Though it’s taken much longer than planned, production on QUEEN of MASSACRE has resumed. Currently, I’m working on creating facial variations for the previously made enemy characters.  QUEEN of MASSACRE is an RPG where you transition to a battle scene upon encountering an enemy on the map. However, in these battles, seductive female characters appear as enemies, and upon defeating them, you are shown graphic illustrations of their demise. The artwork of these enemy characters is an essential aspect of the game. ▲ Character multiplication through the “Face Replacement” system. However, in this case, there are some slight changes in the clothing as well.

 Given that RPGs typically require many enemy characters, and given my slow pace in creating art, we’ve implemented a “face swapping” system to create more variety with less effort by using shared body parts and changing only the facial elements.

▲ The newly created face variants this time.

▲ Each of these face variants also requires expression variants.

Creating a Summary Article on DL Channel

 Recently, I played an interesting game and posted a review article on DL Channel. 【紹介・感想・攻略】World Walled Actor ~えっちでバズって異世界脱出!~  To my surprise, the author of the game noticed my article and even linked to it from the DLsite sales page. The detailed discussion of the game system might have been the reason it caught their attention.  However, at the time I wrote the article, I didn’t know that “World Walled Actor - Escape Another World with Sexy Buzz!” follows the system of WWA (World Wide Adventure), a specific game creation tool. In the article, I stated:

  This game builds its unique system and rules, creating an original and innovative work with no parallels.

 But this statement turns out to be inaccurate. Despite that, I plan to write more summary articles on DL Channel whenever I come across interesting games.

Freezing of FC2 Blog

 It appears that the FC2 blog, which has been the primary homepage for D’s Production since the circle’s inception, has recently been frozen. Given the original platform’s regulations, my circle’s activities were always on the edge, with several requests to obscure certain words and images. Each time, I complied with these requests, but it seems that ultimately, the blog was frozen. After inquiring, it looks unlikely that the freeze will be lifted.  Recently, I had already transitioned my main activities to Ci-en and other platforms, so this change doesn’t significantly affect my daily operations. At the moment, the FC2 homepage is still accessible, but there’s a chance it might become inaccessible at any moment. Therefore, I plan to move key services like patch distribution to Ci-en soon.


 Paid articles don’t contain much noteworthy information.  In these articles, I discuss the pending issues related to enemy character illustrations that arose before the hiatus in the development of QUEEN of MASSACRE.

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